Guide Center / Builds & Stats

Build & Skill Points

Skill points aren't enough to max the entire tree, so choices must be made. Below are general build strategies; see specific class skills for details. Class Codex

① Skill Tree: Dual Path Trade-off

Each class's skill tree is divided intoLeft Active / Right PassiveTwo paths, each branching from free root skills.Total Tree Cost Exceeds Available Points, So you must choose:

Free Respec: Try Boldly; Save FirstLoadout Scheme A/B One-click Switch (Clear / Boss). Ultimate learned at Lv.30, your endgame goal.

② Attack type dictates affix picks

Each class has oneAttack Attribute(One of Str/Dex/Int/Wis/Cha, highlighted in codex). Directly boosts basic & skill dmg. Prioritize its matching 6-dim affixes:

③ Affixes: Pick for your style, not greed

Rare +1 affix, Epic +2;RunePermanent Inlay (Atk/HP/Crit/Speed) for further targeted enhancement.

④ Weapons: Mastery requires matching type

Each class can only equip its exclusive weapon, and has one skill tree inWeapon MasteryPassive — When equipping a weapon matching your class specialization, attack +10~15%. Prioritize weapon type first, then affixes. Base stats see Affix Codex

⑤ Pre-Run Checklist

Choose a class to start →