News / Seasons Explained: Pass, Class Trials and the Boards
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Seasons Explained: Pass, Class Trials and the Boards

How seasons work in VAULTREAVE: a 30-tier pass with a free track everyone earns, class trials that unlock classes at no cost, and three live boards. The season page shows which season is running.

A season is a fixed-length cycle: pass progress and trial progress reset when it ends, while any class you unlocked stays yours for good. The season page shows which season is currently running, how long is left, your pass progress and the boards.

A 30-tier pass, two tracks

The pass has a free track that everyone earns and a premium track that requires the pass itself. Rewards include gold, gems, skins, weapon effects and titles — the cosmetic rewards change how you look, not what you hit for.

Class trials: unlock by playing

Every unlockable class has a set of season trials, graded starter / advanced / master, and the requirements are ordinary run results. The Bard sits in the starter band: beat the Skeleton Lord once and kill 150 monsters over the season. Master-band classes ask for repeat kills on late bosses, or a running total of extracted value and successful extractions. Finish the trial and the class is free; if you would rather skip the work, gems unlock it directly. Trial progress resets with the season, but anything you already unlocked is yours permanently.

Three boards

Picking a class to chase a trial with? The class codex has the full skill trees, and builds and skill points covers how to spend them.

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